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Scope and Sequence for Victorian Curriculum – Mathematics - is available following this link. Alternatively a full list is available at the bottom of this page.

To help teachers implement the Victorian Curriculum Scope and Sequence the following table summarises key content area on which to build units of work term by term throughout each year. Each year starts with geometry, providing students with a tangible connection with the language and purpose of Mathematics.  The hands-on nature of geometry extends into Measurement where students explore their world using the language of Mathematics. Number and Algebra gives students powerful strategies to manipulate numbers and a final term of problem solving strategies,  synthesising the skills we have been working on throughout the year. The cycle of Geometry/Measurement/Number and Algebra/Problem Solving ensures students re-explore concepts year by year.

Each grade level on the LMS has a number of existing units of work through which the key content can be explored.  The order of the units of work can be selected to suit events in the school’s community calendar (ie Poetry at the end of Term 1 each year suits the community’s festival activities, class structures (ie the Term 3 Integrated Turn Back Time involves an excursion that is best spaced every two years) or a sequence of skills (Term 3 Narrative leads well into Term 3 Plays and Performance).

 

STRANDS

SUBSTRANDS

Vocabulary

Fluency

At a glance…

TERM 1

Geometric Shape (Measurement& Geometry)

 

 

 

 

Location and Position

 

 

 

2 D, 3D Shapes & Classification, Sorting & Properties

Flip/Slide/Turn

Symmetry

 

Grids, Maps and Co-Ordinates

Positional Language

 

 

 

 

 

 

2 Weeks on each cycle maintaining contact with the concepts twice a term.

 

1 Counting

2 Numeration

3 Addition

4 Subtraction

5 Multiplication

5 Addition

 

 

Basic shapes referred to regularly.  Artworks include geometric shapes.

Sort, describe and name familiar 2D shapes and 3D objects.

Create patterns and continue patterns (using shape)

 

Describe position of movement.

Listen to verbal instructions regarding positional language.

TERM 2

Measurement

 

 

 

Statistics, Data and Probability

 

 

 

 

 

 

 

 

 

 

 

Length, Area, Mass, Volume, Time, Calendars, Capacity

Informal and formal units of all of these

 

Tallies

Recording, Collecting and Collating Data

Picture, Pie and Bar Graphs

Fractions Introduction

Chance

 

 

2 Weeks on each cycle maintaining contact with the concepts twice a term.

 

1 Counting

2 Numeration

3 Addition

4 Subtraction

5 Multiplication

5 Addition

 

 

Compare longer, heavier and holds more.

Connect days of the week to familiar events and actions.

Compare and order duration of events compared to everyday activities (o’clock).

 

Answer yes/no answers to tally questions. Daily practical use of tallying.

 

Regular use of tallies and graphing with daily activities.

TERM 3

Number & Algebra

 

Money

4 Operations

 

 

 

2 Weeks on each cycle maintaining contact with the concepts twice a term.

 

1 Counting

2 Numeration

3 Addition

4 Subtraction

5 Multiplication

5 Addition

 

Times table songs and games.

Counting with numbers to 10 Frames (2 + 8)

Ordinal Numbers

Beginning addition – representing PRACTICAL life situations

Moving ahead with addition – 10 Frames continued

Reading numbers to suit the grade

 

TERM 4

Geometry

Measurement

Statistics,  Data and Probability

 

Fractions and Decimals

Problem Solving and Applied Problem Solving

Real-Life Math Application reviewing  all skills

 

2 Weeks on each cycle maintaining contact with the concepts twice a term.

 

1 Counting

2 Numeration

3 Addition

4 Subtraction

5 Multiplication

5 Addition

 

Each unit of work focuses on a problem solving strategy:

 

1 Test Ideas

2 If…Then…

3 Find Something I Know

4 Problem in a Problem

5 Calculators

6 Check For Accuracy

7 Larger Numbers

 

Ongoing – Telling Time, Number Fluency and Problem Solving

 

 

 

    Mathematics Content - Vic Curriculum          
    F 1 2 3 4 5 6
  Measurement Longer,  heavier, more, less

Day, night, morning afternoon

First Second,  Last

Monday,  Tuesday,  Wednesday, Thursday,  Friday,  Saturday, Sunday
Compare pairs of objects  - Length/Mass/Capacity

O'Clock,  Half-past

Months, weeks,  days,  hours.
Compare several objects - Length/Mass/Capacity
Compare with balance scales.

O'Clock,  half/quarter past and to.

Months and seasons

Calendar dates and days in a month
Cm, mm, m, cm2, m2, g, kg, l, ml

Capacity with formal units

Time in minutes
More of the previous

Area and volume

Convert hours to minutes and minutes to hours.

Am/pm

Time problems
More of the previous More of the previous with decimal connections ie
0.25kg = 250g
 0.5kg = 500g

Length and area problems

Timetables

More time problems
  Shape Circle,  triangle, square,  rectangle,  cube, sphere (ball) Corners,  edges, sides and faces of Circle,  triangle, square,  rectangle,  cube, sphere (ball) Add hexagons and octogons

Introduce prisms.

Describe and draw:
All previous shapes
Add Pentagon and Heptagon and polygons n-gons (using a guide code)

n-gons to n-gon prisms

Make models of 3D shapes

Introduce pyramids (6)

Area

Perimeter (5)
Combine/Split common shapes to make new ones.

Nets of prisms and pyramids (6)

Area

more complex n-gons

Perimeter
More of the previous More of the previous experiencing more complex n-gons (still with a guide), prisms and pyramids.
  Location Up, down,  over,  under,  next-to, near Give and follow directions. Simple maps
Relative position
Flip/Slide/half and quarter turns
Grid maps with position and pathways

Symmetry

Flip/Slide/Turn

Angle sizes - Bigger/Smaller
Map scales and legends

Grid labels

NSEW

More symmetry

Flip/slide/turn

Angle sizes - Bigger or smaller than a right angle
More of the previous

Rotational symmetry

Flip/Slide/Turn/Enlargement

Angle sizes - degrees and measure with a protractor
Tessellations using flip/slide/turn

Introduce the 4 quadrants of cartesian coordinates eg (-3,4), (2,4)

Angles:
From a point
On a straight line with vertically opposite angles
Opposite angles on a line. Use to find unknown angles.
                 

Complete Scope and Sequence for Victorian Curriculum

Foundation Level

Level 1

Level 2

Level 3

Level 4

Level 5

Level 6

Measurement and Geometry

 

 

 

 

 

 

Using units of measurement

 

 

 

 

 

 

Use direct and indirect comparisons to decide which is longer, heavier or holds more, and explain reasoning in everyday language

Measure and compare the lengths, masses and capacities of pairs of objects using uniform informal units

Compare and order several shapes and objects based on length, area, volume and capacity using appropriate uniform informal units

Measure, order and compare objects using familiar metric units of length, area, mass and capacity

Use scaled instruments to measure and compare lengths, masses, capacities and temperatures

Choose appropriate units of measurement for length, area, volume, capacity and mass

Connect decimal representations to the metric system

Compare and order the duration of events using the everyday language of time

Tell time to the half-hour

Compare masses of objects using balance scales

Tell time to the minute and investigate the relationship between units of time

Compare objects using familiar metric units of area and volume

Calculate the perimeter and area of rectangles and the volume and capacity of prisms using familiar metric units

Convert between common metric units of length, mass and capacity

Connect days of the week to familiar events and actions

Describe duration using months, weeks, days and hours

Tell time to the quarter-hour, using the language of 'past' and 'to'

 

Convert between units of time

Compare 12- and 24-hour time systems and convert between them

Solve problems involving the comparison of lengths and areas using appropriate units

 

 

Name and order months and seasons

 

Use am and pm notation and solve simple time problems

 

Connect volume and capacity and their units of measurement

 

 

Use a calendar to identify the date and determine the number of days in each month

 

 

 

Interpret and use timetables

 

 

 

 

 

 

Measure, calculate and compare elapsed time

Shape

 

 

 

 

 

 

Sort, describe and name familiar two-dimensional shapes and three-dimensional objects in the environment

Recognise and classify familiar two-dimensional shapes and three-dimensional objects using obvious features

Describe and draw two-dimensional shapes, with and without digital technologies

Make models of three-dimensional objects and describe key features

Compare the areas of regular and irregular shapes by informal means

Connect three-dimensional objects with their nets and other two-dimensional representations

Construct simple prisms and pyramids

 

 

Describe the features of three-dimensional objects

 

Compare and describe two dimensional shapes that result from combining and splitting common shapes, with and without the use of digital technologies

 

 

 

 

 

 

Explain and compare the geometric properties of two-dimensional shapes and three-dimensional objects

 

 

Location and transformation

 

 

 

 

 

 

Describe position and movement

Give and follow directions to familiar locations

Interpret simple maps of familiar locations and identify the relative positions of key features

Create and interpret simple grid maps to show position and pathways

Use simple scales, legends and directions to interpret information contained in basic maps

Use a grid reference system to describe locations. Describe routes using landmarks and directional language

Investigate the effect of combinations of transformations on simple and composite shapes, including creating tessellations, with and without the use of digital technologies

 

 

Investigate the effect of one-step slides and flips with and without digital technologies

Identify symmetry in the environment

Create symmetrical patterns, pictures and shapes with and without digital technologies

Describe translations, reflections and rotations of two-dimensional shapes. Identify line and rotational symmetries

Introduce the Cartesian coordinate system using all four quadrants

 

 

Identify and describe half and quarter turns

Identify and describe slides and turns found in the natural and built environment

 

Apply the enlargement transformation to familiar two dimensional shapes and explore the properties of the resulting image compared with the original

 

 

 

 

Geometric reasoning

 

 

 

 

 

 

Identify angles as measures of turn and compare angle sizes in everyday situations

Compare angles and classify them as equal to, greater than or less than a right angle

Estimate, measure and compare angles using degrees. Construct angles using a protractor

Investigate, with and without digital technologies, angles on a straight line, angles at a point and vertically opposite angles. Use results to find unknown angles

 

 

 

 

Achievement Standard

 

 

 

 

 

 

Students identify measurement attributes in practical situations and compare lengths, masses and capacities of familiar objects. They order events, explain their duration, and match days of the week to familiar events. Students identify simple shapes in their environment and sort shapes by their common and distinctive features. They use simple statements and gestures to describe location.

 

Students use informal units of measurement to order objects based on length, mass and capacity. They tell time to the half-hour and explain time durations. Students describe two-dimensional shapes and three-dimensional objects. They use the language of distance and direction to move from place to place.

Students order shapes and objects, using informal units for a range of measures. They tell time to the quarter hour and use a calendar to identify the date, days, weeks and months included in seasons and other events. Students draw two-dimensional shapes, specify their features and explain the effects of one-step transformations. They recognise the features of three-dimensional objects. They interpret simple maps of familiar locations.

Students use metric units for length, area, mass and capacity. They tell time to the nearest minute. Students identify symmetry in natural and constructed environments. They use angle size as a measure of turn in real situations and make models of three-dimensional objects. Students match positions on maps with given information and create simple maps.

Students compare areas of regular and irregular shapes, using informal units. They solve problems involving time duration. Students use scaled instruments to measure length, angle, area, mass, capacity and temperature of shapes and objects. They convert between units of time. Students create symmetrical simple and composite shapes and patterns, with and without the use of digital technology. They classify angles in relation to a right angle. Students interpret information contained in maps.

Students use appropriate units of measurement for length, area, volume, capacity and mass, and calculate perimeter and area of rectangles and volume, and capacity of rectangular prisms. They convert between 12 and 24-hour time. Students use a grid reference system to locate landmarks. They estimate angles, and use protractors and digital technology to construct and measure angles. Students connect three-dimensional objects with their two-dimensional representations. They describe transformations of two-dimensional shapes and identify line and rotational symmetry.

Students relate decimals to the metric system and choose appropriate units of measurement to perform a calculation. They solve problems involving time, length and area, and make connections between capacity and volume. Students interpret a variety of everyday timetables. They solve problems using the properties of angles and investigate simple combinations of transformations in the plane, with and without the use of digital technology. Students construct simple prisms and pyramids.

               

Foundation Level

Level 1

Level 2

Level 3

Level 4

Level 5

Level 6

Statistics and Probability

 

 

 

 

 

 

 

Chance

 

 

 

 

 

 

Identify outcomes of familiar events involving chance and describe them using everyday language such as ‘will happen’, ‘won’t happen’ or ‘might happen’

Identify practical activities and everyday events that involve chance. Describe outcomes as ‘likely’ or ‘unlikely’ and identify some events as ‘certain’ or ‘impossible’

Conduct chance experiments, identify and describe possible outcomes and recognise variation in results

Describe possible everyday events and order their chances of occurring

List outcomes of chance experiments involving equally likely outcomes and represent probabilities of those outcomes using fractions

Describe probabilities using fractions, decimals and percentages

 

 

 

 

Identify everyday events where one cannot happen if the other happens

Recognise that probabilities range from 0 to 1

Conduct chance experiments with both small and large numbers of trials using appropriate digital technologies

 

 

 

 

Identify events where the chance of one will not be affected by the occurrence of the other

 

Compare observed frequencies across experiments with expected frequencies

Data representation and interpretation

 

 

 

 

 

 

Answer yes/no questions to collect information

Choose simple questions and gather responses

Identify a question of interest based on one categorical variable. Gather data relevant to the question

Identify questions or issues for categorical variables. Identify data sources and plan methods of data collection and recording

Select and trial methods for data collection, including survey questions and recording sheets

Pose questions and collect categorical or numerical data by observation or survey

Construct, interpret and compare a range of data displays, including side-by-side column graphs for two categorical variables

Organise answers to yes/no questions into simple data displays using objects and drawings

Represent data with objects and drawings where one object or drawing represents one data value. Describe the displays

Collect, check and classify data

Collect data, organise into categories and create displays using lists, tables, picture graphs and simple column graphs, with and without the use of digital technologies

Construct suitable data displays, with and without the use of digital technologies, from given or collected data. Include tables, column graphs and picture graphs where one picture can represent many data values

Construct displays, including column graphs, dot plots and tables, appropriate for data type, with and without the use of digital technologies

Interpret secondary data presented in digital media and elsewhere

Interpret simple data displays about yes/no questions

 

Create displays of data using lists, table and picture graphs and interpret them

Interpret and compare data displays

Evaluate the effectiveness of different displays in illustrating data features including variability

Describe and interpret different data sets in context

Pose and refine questions to collect categorical or numerical data by observation or survey

Achievement Standard

 

 

 

 

                                             

 

Students sort familiar categorical data into sets and use these to answer yes/no questions and make simple true/false statements about the data.

Students describe data displays. They ask questions to collect data and draw simple data displays. Students classify outcomes of simple familiar events.

Students collect data from relevant questions to create lists, tables and picture graphs with and without the use of digital technology. They interpret data in context. Students use everyday language to describe outcomes of familiar events.

Students carry out simple data investigations for categorical variables. They interpret and compare data displays. Students conduct chance experiments, list possible outcomes and recognise variations in results.

Students describe different methods for data collection and representation, and evaluate their effectiveness. They construct data displays from given or collected data, with and without the use of digital technology. Students list the probabilities of everyday events. They identify dependent and independent events.

Students pose questions to gather data and construct various displays appropriate for the data, with and without the use of digital technology. They compare and interpret different data sets. Students list outcomes of chance experiments with equally likely outcomes and assign probabilities as a number from 0 to 1.

Students interpret and compare a variety of data displays, including displays for two categorical variables. They analyse and evaluate data from secondary sources. Students compare observed and expected frequencies of events, including those where outcomes of trials are generated with the use of digital technology. They specify, list and communicate probabilities of events using simple ratios, fractions, decimals and percentages.

 

Foundation Level

Level 1

Level 2

Level 3

Level 4

Level 5

Level 6

Number and Algebra

 

 

 

 

 

 

Number and place value

 

 

 

 

 

 

Establish understanding of the language and processes of counting by naming numbers in sequences, initially to and from 20, moving from any starting point

Develop confidence with number sequences to and from 100 by ones from any starting point. Skip count by twos, fives and tens starting from zero

Investigate number sequences, initially those increasing and decreasing by twos, threes, fives and ten from any starting point, then moving to other sequences

Investigate the conditions required for a number to be odd or even and identify odd and even numbers

Investigate and use the properties of odd and even numbers

Identify and describe factors and multiples of whole numbers and use them to solve problems

Identify and describe properties of prime, composite, square and triangular numbers

Connect number names, numerals and quantities, including zero, initially up to 10 and then beyond

Recognise, model, read, write and order numbers to at least 100. Locate these numbers on a number line

Recognise, model, represent and order numbers to at least 1000

Recognise, model, represent and order numbers to at least 10 000

Recognise, represent and order numbers to at least tens of thousands

Use estimation and rounding to check the reasonableness of answers to calculations

Select and apply efficient mental and written strategies and appropriate digital technologies to solve problems involving all four operations with whole numbers and make estimates for these computations

Subitise small collections of objects

Count collections to 100 by partitioning numbers using place value

Group, partition and rearrange collections up to 1000 in hundreds, tens and ones to facilitate more efficient counting

Apply place value to partition, rearrange and regroup numbers to at least 10 000 to assist calculations and solve problems

Apply place value to partition, rearrange and regroup numbers to at least tens of thousands to assist calculations and solve problems

Solve problems involving multiplication of large numbers by one- or two-digit numbers using efficient mental, written strategies and appropriate digital technologies

Investigate everyday situations that use integers. Locate and represent these numbers on a number line

Compare, order and make correspondences between collections, initially to 20, and explain reasoning

Represent and solve simple addition and subtraction problems using a range of strategies including counting on, partitioning and rearranging parts

Explore the connection between addition and subtraction

Recognise and explain the connection between addition and subtraction

Investigate number sequences involving multiples of 3, 4, 6, 7, 8, and 9

Solve problems involving division by a one digit number, including those that result in a remainder

 

Represent practical situations to model addition and subtraction

Represent practical situations that model sharing

Solve simple addition and subtraction problems using a range of efficient mental and written strategies

Recall addition facts for single-digit numbers and related subtraction facts to develop increasingly efficient mental strategies for computation

Recall multiplication facts up to 10 × 10 and related division facts

Use efficient mental and written strategies and apply appropriate digital technologies to solve problems

 

Represent practical situations to model sharing

 

 

Recognise and represent multiplication as repeated addition, groups and arrays

Recall multiplication facts of two, three, five and ten and related division facts

Develop efficient mental and written strategies and use appropriate digital technologies for multiplication and for division where there is no remainder

Recognise, represent and order numbers to at least hundreds of thousands

 

 

 

Recognise and represent division as grouping into equal sets and solve simple problems using these representations

Represent and solve problems involving multiplication using efficient mental and written strategies and appropriate digital technologies

 

 

 

Money and financial mathematics

 

 

 

 

 

 

Represent simple, everyday financial situations involving money

Recognise, describe and order Australian coins according to their value

Count and order small collections of Australian coins and notes according to their value

Represent money values in multiple ways and count the change required for simple transactions to the nearest five cents

Solve problems involving purchases and the calculation of change to the nearest five cents with and without digital technologies

Create simple financial plans

Investigate and calculate percentage discounts of 10%, 25% and 50% on sale items, with and without digital technologies

Fractions and decimals

 

 

 

 

 

 

 

Recognise and describe one-half as one of two equal parts of a whole

Recognise and interpret common uses of halves, quarters and eighths of shapes and collections

Model and represent unit fractions including 1/2, 1/4, 1/3, 1/5 and their multiples to a complete whole

Investigate equivalent fractions used in contexts

Compare and order common unit fractions and locate and represent them on a number line

Compare fractions with related denominators and locate and represent them on a number line

 

 

 

 

Count by quarters, halves and thirds, including with mixed numerals. Locate and represent these fractions on a number line

Investigate strategies to solve problems involving addition and subtraction of fractions with the same denominator

Solve problems involving addition and subtraction of fractions with the same or related denominators

 

 

 

 

Recognise that the place value system can be extended to tenths and hundredths. Make connections between fractions and decimal notation

Recognise that the place value system can be extended beyond hundredths

Find a simple fraction of a quantity where the result is a whole number, with and without digital technologies

 

 

 

 

 

Compare, order and represent decimals

Add and subtract decimals, with and without digital technologies, and use estimation and rounding to check the reasonableness of answers

 

 

 

 

 

 

Multiply decimals by whole numbers and perform divisions by non-zero whole numbers where the results are terminating decimals, with and without digital technologies

 

 

 

 

 

 

Multiply and divide decimals by powers of 10

 

 

 

 

 

 

Make connections between equivalent fractions, decimals and percentages

Patterns and algebra

 

 

 

 

 

 

Sort and classify familiar objects and explain the basis for these classifications, and copy, continue and create patterns with objects and drawings

Investigate and describe number patterns formed by skip counting and patterns with objects

Describe patterns with numbers and identify missing elements

Describe, continue, and create number patterns resulting from performing addition or subtraction

Explore and describe number patterns resulting from performing multiplication

Describe, continue and create patterns with fractions, decimals and whole numbers resulting from addition and subtraction

Continue and create sequences involving whole numbers, fractions and decimals. Describe the rule used to create the sequence

Follow a short sequence of instructions

Recognise the importance of repetition of a process in solving problems

Solve problems by using number sentences for addition or subtraction

Use a function machine and the inverse machine as a model to apply mathematical rules to numbers or shapes

Solve word problems by using number sentences involving multiplication or division where there is no remainder

Use equivalent number sentences involving multiplication and division to find unknown quantities

Explore the use of brackets and order of operations to write number sentences

 

 

Apply repetition in arithmetic operations, including multiplication as repeated addition and division as repeated subtraction

 

Use equivalent number sentences involving addition and subtraction to find unknown quantities

Follow a mathematical algorithm involving branching and repetition (iteration)

Design algorithms involving branching and iteration to solve specific classes of mathematical problems

 

 

 

 

Define a simple class of problems and use an effective algorithm that involves a short sequence of steps and decisions to solve them

 

 

Achievement Standard

 

 

 

 

 

 

Students connect number names and numerals with sets of up to 20 elements, estimate the size of these sets, and use counting strategies to solve problems that involve comparing, combining and separating these sets. They match individual objects with counting sequences up to and back from 20. Students order the first 10 elements of a set. They represent, continue and create simple patterns.

Students count to and from 100 and locate these numbers on a number line. They partition numbers using place value and carry out simple additions and subtractions, using counting strategies. Students recognise Australian coins according to their value. They identify representations of one half. Students describe number sequences resulting from skip counting by 2s, 5s and 10s. They continue simple patterns involving numbers and objects with and without the use of digital technology.

Students count to and from, and order numbers up to 1000. They perform simple addition and subtraction calculations, using a range of strategies. They find the total value of simple collections of Australian notes and coins. Students represent multiplication and division by grouping into sets and divide collections and shapes into halves, quarters and eighths. They recognise increasing and decreasing number sequences involving 2s, 3s, 5s and 10s, identify the missing element in a number sequence, and use digital technology to produce sequences by constant addition.

Students count and order numbers to and from 10 000. They recognise the connection between addition and subtraction, and solve problems using efficient strategies for multiplication with and without the use of digital technology. Students recall addition and multiplication facts for single-digit numbers. They represent money values in various ways and correctly count out change from financial transactions. Students model and represent unit fractions for halves, thirds, quarters, fifths and eighths, and multiples of these up to one. They classify numbers as either odd or even, continue number patterns involving addition or subtraction, and explore simple number sequences based on multiples.

Students recall multiplication facts to 10 x 10 and related division facts. They choose appropriate strategies for calculations involving multiplication and division, with and without the use of digital technology, and estimate answers accurately enough for the context. Students solve simple purchasing problems with and without the use of digital technology. They locate familiar fractions on a number line, recognise common equivalent fractions in familiar contexts and make connections between fractions and decimal notations up to two decimal places. Students identify unknown quantities in number sentences. They use the properties of odd and even numbers and describe number patterns resulting from multiplication. Students continue number sequences involving multiples of single-digit numbers and unit fractions, and locate them on a number line.

Students solve simple problems involving the four operations using a range of strategies including digital technology. They estimate to check the reasonableness of answers and approximate answers by rounding. Students identify and describe factors and multiples. They explain plans for simple budgets. Students order decimals and unit fractions and locate them on a number line. Students add and subtract fractions with the same denominator. They find unknown quantities in number sentences and continue patterns by adding or subtracting fractions and decimals.

Students recognise the properties of prime, composite, square and triangular numbers and determine sets of these numbers. They solve problems that involve all four operations with whole numbers and describe the use of integers in everyday contexts. Students locate fractions and integers on a number line and connect fractions, decimals and percentages as different representations of the same number. They solve problems involving the addition and subtraction of related fractions. Students calculate a simple fraction of a quantity and calculate common percentage discounts on sale items, with and without the use of digital technology. They make connections between the powers of 10 and the multiplication and division of decimals. Students add, subtract and multiply decimals and divide decimals where the result is rational. Students write number sentences using brackets and order of operations, and specify rules used to generate sequences involving whole numbers, fractions and decimals. They use ordered pairs of integers to represent coordinates of points and locate a point in any one of the four quadrants on the Cartesian plane.